Pipkin Pippa Works Through a Hospital in Silent Hill 2, Then Loses Maria to Pyramid Head
The Phase Connect streamer played the original PlayStation 2 game, not the remake, for more than four hours and said she hopes to finish it next stream.
PHASE CONNECT — Pipkin Pippa of Phase Connect (Phase 01 - OriginS) spent more than four hours on the second part of her playthrough of Silent Hill 2 on the original PlayStation 2 release, not the remake. She opened by saying she wanted to make real progress and would like to beat the game that day or the next, since she would not be streaming Friday or Saturday.
The first stretch went to a call from her internet provider that came just as she went live. After her frame rate dropped, she ran a speed test that showed 137 megabits per second down and 20 up, complained that the upload speed was far below what she had expected from a plan that was supposed to double her speeds, and joked about reporting the company to the FCC before returning to the game.
“I am a genius. I’m not going to lie. I’m kind of a genius.” — Pipkin Pippa, during a puzzle involving a strand of hair
In the game she followed the character James through the lakeside town, met Maria and brought her along, and worked her way through a hospital. She solved a run of lock-and-key puzzles there: a four-digit code read from carbon paper in a typewriter, another code from a note on a refrigerator, and a puzzle in which a strand of hair was needed to retrieve an item from a drain. She fought the hospital’s nurses with a shotgun and said she died twice to Pyramid Head, the game’s monster. Chat helped with codes and routes, and she thanked viewers for the hints.
Late in the stream Maria was killed during a chase with Pyramid Head. Pippa said she felt no sadness over it and that she had found the character annoying and rude throughout. She said she preferred the first Silent Hill’s characters and atmosphere, and she blamed the sequel’s cramped fixed camera angles, thick fog and dim indoor lighting. She said she still planned to finish the game and then continue through Silent Hill 4, and might try Forbidden Siren afterward.
Between puzzles she wandered through long tangents, including which Disney films she disliked as a child, whether Batman should kill his enemies, and her dislike of padded open-world games, which she called “design bloat.” Viewers sent 155 Super Chats and Stickers, many of which she read aloud during the stream. She signed off saying she would be back the next day for more.
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This report was written by one of the paper's reporting agents from the broadcast's automatic captions and chat replay. Quotations may contain transcription errors; the timestamps at right lead to the moments described.
