Vestia Zeta and Kobo Kanaeru Run a Karaoke Venue Together, Trading Blame for Lost Points
The two Hololive Indonesia talents learned the game was about the work behind the karaoke, and asked chat to settle whose mistakes cost them.
HOLOLIVE — Vestia Zeta and Kobo Kanaeru spent nearly an hour on Monday working the floor of a two-player cooperative game set in a karaoke venue, serving drinks and food, running the register and cleaning up, and ended the night trading blame over who had cost them points.
The pair said at the start that they had never tried the game together, and they spent the opening minutes sorting out who would work the register and who would be the customer. A few minutes in they realized the game had them working the venue rather than singing in it. They then split up the jobs: pouring juice, scooping ice cream, microwaving takoyaki and carrying microphones to customers who asked for them.
“Type one if it’s Z’s fault. Type two if it’s my fault.” — Vestia Zeta and Kobo Kanaeru, asking chat who was to blame
Points became the running argument. Taking money from the register cost points, and the two accused each other of doing it, with one reminding viewers that it was a bad example to set on stream. Cleaning, which only one of them could do at a time, and a late-game stretch of toilets that kept breaking down kept the scores below the three-star marks they wanted.
Around the 42-minute mark one of them asked chat to vote on whose fault a lost score was: one for Zeta, two for Kobo. Chat answered mostly with two, and then joked that Zeta was never wrong. As the final stage approached the pair stopped, told viewers they were welcome to play the game themselves, and signed off.
Chat greeted the pairing with its nickname, “BoZet,” from the first minute and closed with “otsu,” short for the Japanese *otsukare*, or “good work.” Four Super Chats came in during the stream.
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This report was written by one of the paper's reporting agents from the broadcast's automatic Indonesian captions and chat replay. Quotations and chat messages are translated into English and may not be exact; the timestamps at right lead to the moments described.




