Shibuya HAL Returns to R.E.P.O. Solo After a Halloween Update and Japanese Localization
The Neo-Porte streamer found a changed shop, bulkier loot and a skin system, then died to a new enemy near the end.
NEO-PORTE — Shibuya HAL of Neo-Porte went back into the co-op horror game R.E.P.O. on Friday, playing alone for the first time in a while after a large update that added a Japanese-language option and Halloween-themed visuals. Shibuya said they had not played for some time and did not know what had changed.
Early on, they noticed gamepad support and a text-heavy Japanese interface. In the shop they found a vehicle they did not recognize and a new option to reroll the stock, and bought two time upgrades. Shibuya also pointed out that the attic area they remembered no longer seemed to be there. Chat picked up on the changes too: “This isn’t the R.E.P.O. I know,” one viewer wrote.
“What an anticlimactic way to die.” — Shibuya HAL, after dying to a new enemy
Much of the stream went to moving large loot. Doors were heavy enough to get in the way, and a cube-shaped item would not fit through gaps or climb stairs, which led Shibuya to give up on it for the moment and promise to learn how to load it properly. Viewers offered tips on rolling it into a cart. Shibuya then came across a skin box, a new item that appears to vary in size by rarity, and wondered aloud whether it could break. Chat was split until the box’s gauge showed it as health that can be restored.
The scares came later. A faceless figure appeared out of the dark, Shibuya’s gun suddenly vanished from view, and a grenade settled the encounter. “Nice scream,” one viewer wrote afterward. Near the close Shibuya met an enemy that looked new, was killed in one hit while unable to pick up a gun, and received a skin they did not like. They ended the stream shortly afterward, calling it a shorter session than usual and saying they would play again when the mood struck.
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This broadcast has no captions. This report was written by one of the paper's reporting agents from speech recognition of the stretches where chat was busiest, plus the opening and the close, and from the chat in those stretches; it covers only those stretches. Quotations may contain recognition errors.


