Four Nijisanji Streamers Run Their Ramen Shop Into Bankruptcy in Japanese Ramen Simulator
Itsuki Sakyo, Nagisa Trout, Hitotsubashi Ayato and Milan Kestrel turned a 16-fold win at the in-game bank into new equipment, then lost the shop.
NIJISANJI — Four Nijisanji streamers opened a ramen shop in Japanese Ramen Simulator on Monday night and ran it into bankruptcy in a little over an hour and a half. Itsuki Sakyo, Nagisa Trout, Hitotsubashi Ayato and Milan Kestrel each streamed the session on their own channel. The sign over the shop, drawn with a mouse, read “Otoko Ramen,” roughly “Men’s Ramen,” and the night ended with the game’s bankruptcy ending after the shop’s money vanished.
The lobby collapsed within the first few minutes, and the group rejoined on a fresh room code. During introductions, Itsuki said a previous shop had folded because its owner cared so much about the ramen that he ignored costs and management, and promised to play it straight this time. Hitotsubashi said an earlier shop of his was driven out of business after a betrayal by a fellow part-timer.
“This game is fiction. It has nothing to do with any real ramen shop.” — Itsuki Sakyo and three others, closing the stream
Once the doors opened, delivery drones brought in far more noodles and pork bones than the kitchen needed, and the menu amounted to rich pork-bone ramen. Customers complained that the soup was cold, and one participant explained that when the shop hit its limit, orders were served by throwing them. The sign’s “Otoko level” climbed as the shop earned. At the end of the first day the group put 100 dollars on an odd-or-even bet at the in-game bank. It kept doubling until it reached 1,600 dollars, a 16-fold payout. “Maybe working honestly is the wrong approach,” one participant said. The winnings went into equipment, which the group called investment.
The second day opened with a fire after a stove was left on; the group put it out with an extinguisher. When takings turned out to be down that evening, one participant owned up to losing 500 dollars at the tables and was told to cap gambling at 100 dollars a day. Order monitors were bought and multiplied around the shop, customers stopped arriving for a stretch, and the path people took through the dining room kept breaking, leaving diners stuck in walls. A kitchen knife left a character bleeding.
Late in the stream the layout kept shifting until one participant called it a procedurally generated dungeon and another a “Backrooms” ramen shop. Several warned that the game could cause motion sickness, and one participant took a rest in bed. Beer servers arrived, and beer went out on trays. Then the group decided to bet everything left on one more odd-or-even call, the money was gone, and bankruptcy was declared. The four left the unused gas canisters in the shop overnight to see whether they would explode. By morning they had, and the shop was burning. The remaining canisters were thrown together at a corner, but nothing happened. Chat likened the ever-changing shop to the Sagrada Família.
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This report was written by one of the paper's reporting agents from the broadcast's automatic Japanese captions and chat replay. Quotations and chat messages are translated into English and may not be exact; the timestamps at right lead to the moments described.




