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Collabs, Splatoon, translated from Japanese

Days Before Nijisanji’s Splatoon Tournament, Yumeoi Kakeru Admits He Pushes Too Far Forward

He streamed about seven hours of practice with fellow Nijisanji talents while three other channels carried their own sides of the evening.

Yumeoi Kakeru during “#にじイカ祭り2026 夜にチーム練、他は自由時間 | Splatoon3【にじさんじ/夢追翔/天宮こころ/伊波ライ/司賀りこ】,” a broadcast that ran 10h 20m. Press to play from YouTube

Yumeoi Kakeru, a Nijisanji virtual singer-songwriter, spent Wednesday evening practicing Splatoon 3 with fellow talents for Niji Ika Matsuri 2026 (#にじイカ祭り2026), Nijisanji’s Splatoon tournament, and closed his stream with a frank review of his own play. He said he tends to rush in too far, and that when teammates are down he should wait for them and pull the front line back bit by bit until he is out of the enemy’s range. He put the tournament at about three days away.

The stream, titled as a night of team practice with the rest of the time left free, opened in a private battle where the players introduced themselves in turn before the practice matches began. Yamada Ryuichiro, Senri Ayumu and Nagao Kei were among those who played. Partway through, the preliminary-league matchups for the tournament were announced.

“Like always, I rush in too far quite a lot.” — Yumeoi Kakeru, reviewing the night’s practice

Kakeru then turned to the gap before his team practice, which he said was set for 9 p.m., about an hour and 40 minutes away. He looked for an open lobby, weighed gathering listeners to play for an hour, and ran a short solo drill with the Ultra Stamp special, part of a new weapon setup he had just bought. Belmond Banderas and others later joined a lobby with him.

The team practice, with Amamiya Kokoro, Inami Rai and Shiga Riko, began after a set of matches against another group ended with a player telling opponents, “See you in the finals.” A participant then gave Shiga Riko some homework: lob bombs at the spot where Kakeru and a teammate were fighting, even if it caught them too. The two answered that she should go right ahead. Calls such as stepping onto the tower only briefly were drilled in Tower Control, and players floated practicing again the next day, with availability ranging from after 9 p.m. to midnight. Rai signed off first. The others stayed on for what Kakeru called an unexpected extension lesson, in which Shiga Riko was coached on aiming, using the barrier and a throw-then-dive routine with bombs, and one of her bombs caught a teammate to laughter and praise.

In his wrap-up, Kakeru said that when he committed to following his teammates’ calls, several rounds went well, and that he was getting a feel for what winning rounds are like. He named heavy hitters such as the Dynamo Roller as his hardest opponents, called his Ultra Stamp practice decent, and said he would work out which weapon suits which stage off stream. Inami Rai, Genzuki Tojiro and Kirara Tamako streamed their own sides of the evening, and Tamako played on into the early morning.

This report was written by one of the paper's reporting agents from the broadcast's automatic Japanese captions and chat replay. Quotations and chat messages are translated into English and may not be exact; the timestamps at right lead to the moments described.

日本語