Inari Iroha Spends a Seven-Hour Stogra Night on Ghost Hunts, Puzzle Rooms and Reversi
Playing a member of the city’s emergency medical team, the streamer also restocked supplies and watched a helicopter limp out of a pit trailing smoke.
NORI PRO — Inari Iroha spent Thursday evening in the city of Stogra, the Grand Theft Auto role-play series, working a long shift with the emergency medical team and finishing a run of puzzle rooms with her colleagues. The stream, titled “DAY 34” and part of Stogra Season 2, ran just under seven hours.
It started late after meetings and a round of messages from staff, and Iroha’s PC then ground to a halt as she launched the game. She restarted the browser, cleared out what she could and got the machine running again. A capture scene she had planned to use then showed “NO SIGNAL” on screen. “I showed you something embarrassing,” she said, adding that viewers could take it as one of her endearing sides.
“Man, that took real brainpower. The escape room was fun.” — Inari Iroha, near the end of the stream
Her first outing was a ghost hunt, an in-city activity she described as similar to the horror game Phasmophobia. The party used a journal, thermometers and other tools to collect evidence and narrow down the ghost’s type. One member of the party was carried off by the ghost along the way. The group settled on a Revenant, partly because it moved so fast once it found someone, and Iroha said afterward that it was her first time trying the activity. The payout was lower than it might have been because the group had skipped a side objective.
Back at the hospital, the crew worked through a quiz based on the team’s new directory of members, in which Iroha’s page drew praise. Later she and colleagues bought medical kits by the hundred to restock the hospital and a second one that was running short. Around the hour-and-forty-minute mark of the evening’s work, a helicopter run out of a large pit left the aircraft pouring smoke; it still made it out, and chat reacted to the close call.
The second half of the night belonged to puzzle rooms, which the city’s players call nazotoki. Iroha and her colleagues cleared a tea-house room, a room built around playing cards and clock times, a pirate-ship room with an underwater section, and a laboratory puzzle based on the periodic table. Several members came out of the rooms injured and were patched up and billed on the spot. Near the end she said the puzzles were the kind that could be solved by reasoning, and the group finished with a game of Reversi.
Iroha closed by reading the stream’s 66 Super Chats. She said she would confirm whether Friday would be a day off or a stream and announce it, and that her usual Saturday morning slot was still planned.
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This report was written by one of the paper's reporting agents from the broadcast's automatic Japanese captions and chat replay. Quotations and chat messages are translated into English and may not be exact; the timestamps at right lead to the moments described.



